Groovy Dr. Seuss MOVES!

(Originally posted at abcand123learning.com)

Today I wanted to share some ideas to MOVE past just reading the  Dr. Seuss books and making a craft.  We're going to be getting off that chair and MOVING to Dr. Seuss!

Each year I get so excited to celebrate Dr. Seuss' birthday (March 2nd).  It's a wonderful way to celebrate reading and the fun world he created that kids love!

As you know, some children are full-body learners.  My daughter is very much this kind of learner.  Everything makes more sense to her when she can touch it or get her whole body involved somehow.  For the other kids, these activities reinforce concepts they've learned in other ways which is also very important!

One way to get bodies involved is to dress them up!


Here is our Cat in the Hat dress-up that we use for the game you will see below.
 (Link for details of how to make this dress up the kids are making their own hats.)



Dr. Seuss Rhyme Tag
This game is a fun way to reinforce rhyming practice and get the kids moving!

The person who is "it" is the "cat in the hat."  See photo above-

When the Cat in the Hat tags someone the person is "caught" and has to freeze.  The frozen person thinks of a word and says it when another player runs by.  Once someone rhymes a word with the frozen person and taps them, that person becomes "unfrozen" and is back in the game.

You can switch who is it/the Cat in the Hat with a timer or whenever they catch a certain number of kids.



Music + a Book = FUN!  
A little dance party to Green Eggs and Ham adds fun movement to this classic!

Green Eggs and Ham Song


Thing 1/Thing 2 May I? Game 
This is a variation on the classic, "Mother May I?" game.  You could also play this game using the Cat in the Hat dress-up above (so you don't have to make the puppets to play it.)


I wanted to combine the activity we are doing (thing 1 or 2 puppets) with a game to practice our rhyming and this is how we are doing it:

These are the puppets we are using this printable and directions on assembly at obseussed (where you'll find lots more Seuss fun!)

Thing 1 and 2 Game Instructions:
The idea is to use rhyming and Dr. Seuss characters combined with the usual parts of the game.
Hopefully this makes sense!
One child (the mother) stands a the front of the group with their puppet (either Thing 1 or 2).
Each child can ask (the mother) to do something (hop, steps, etc.) while holding their puppet and making it "talk."
The child who is the "mother" at the front uses their puppet to "talk" back to the the child that asked the question.  
The children takes turns asking ways to get to the front, varying the number of steps/ hops. 
 The one to get up to the child in the front first wins.  
If someone forgets to say "Thing 1" when they ask their question or cannot think of a rhyming word, they go back to the start.

It goes something like this:
Using their puppet, one child in line says: "Thing 1, may I take 3 hops?"
Thing 1 (standing facing the other children in the line and using their puppet): "If you rhyme with "ball" you may.
etc.


For those who really like to include movement in their learning, you will also like how we've been learning to do alphabetical order with Dr. Seuss at This Little Project
Have fun finding your Dr. Seuss "Groove"!

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